How close is the ocean floor & how loud your own vessel isĪs these factors will matter in how close you can safely get without fear of being detectedĪs not knowing what the enemy can see Sensor wise will make it harder to know when you in danger of being Detected Is their a thermal layer & Duct how loud is the back ground ocean noise This plus experience of the vessels over time will give a good added depth to judging when you are in danger of being detectedĪlso you will need to take in to account the conditions more so etc Ive reduced the bearing compass scale from 2,2 to 1.2,1.2 as it was a bit largeĥ.)HIDDEN ENEMY SENSOR VALUES.Īs you wont know the enemy's sensor levels it will also mean using the identification book to look up what sensors are equipped on the various contacts to gauge their sensor capability's Ive also removed the English writing from both signature Panels as if you using Russian as this looks wrong Of course.Ībility to set Depth Below 3000 on depth settings to a max of 36000 ft or 10973 Meters New Sea Floor look added as before it was just a line like the Surface line & ive made a new generic Tube wire as to better match the variety of vessels the player uses Maximum Conditions Display Depth is now 36000 ft Or 10973 Meters so that,s the max depth of real world oceans & you will all ways be able to find the sea floorĢ.) NEW SEA FLOOR LOOK & TUBE WIRE GRAPHICS & SIGNATURE PANELS This a throw back to when i use to make my Older Mods for Coldwaters "THIS first mod will be the none AUDIO version first" Ok this is under Downloads / Cold Waters / Gameplay mods
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